using Assets.Scripts.GDK;
using UnityEngine;
using UnityEngine.UI;

namespace Brick
{
	[RequireComponent(typeof(Image))]
	[RequireComponent(typeof(ScrollRect))]
	[RequireComponent(typeof(RectTransform))]
	public class gdk_scrollView : MonoBehaviour
	{
		private RectTransform rectTransformCom;

		private void Awake()
		{
			rectTransformCom = base.gameObject.GetComponent<RectTransform>();
			init();
		}

		private void init()
		{
			gdk_utils.removeAllChildren(base.gameObject.transform);
		}

		private void Update()
		{
		}
	}
}

